Mounts and Vehicles

General Information

A good mount can help you move more quickly through the wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The mounts and other animals table shows each animal’s speed and base carrying capacity.

An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to 5 × its base carrying capacity, including the weight of the vehicle. If multiple animals pull the same vehicle, they can add their carrying capacity together.

Mounts other than those listed here are potentially available, but they are rare and not normally available for purchase. These include flying mounts (garuda, pegasi, and similar animals) and even aquatic mounts (giant sea horses, for example). Acquiring such a mount often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself.

Barding: Barding is armor designed to protect an animal’s head, neck, chest, and body. Any type of armour shown on the Armour table can be purchased as barding. The cost is 4 × the equivalent armour made for humanoids, and it weighs twice as much.

Saddles:

Vehicle Proficiency: If you have proficiency with a certain kind of vehicle (land or water), you can add your Proficiency Bonus to any check you make to control that kind of vehicle in difficult circumstances.

Rowed Vessels: Keelboats and rowboats are used on lakes and rivers. If going downstream, add the speed of the current (typically 2km/h) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A rowboat weighs 50kg, in case adventurers carry it over land.

Mounts and Other Animals

Animal Cost Speed Max. Capacity
Chocobo/Sleipnir, draft 50 gp 14m 270 kg
Chocobo/Sleipnir, riding 75 gp 20m 240 kg
Chocobo/Sleipnir, war 200 gp 20m 270 kg
Mastiff 25 gp 14m 97.5 kg
Nanna 15 gp 14m 210 kg

Tack, Harness, and Drawn Vehicles

Item Cost Weight
Barding ×4 ×2
Bit and bridle 2 gp 0.5 kg
Carriage 100 gp 300 kg
Cart 15 gp 100 kg
Chariot 250 gp 50 kg
Feed - General 5 cp 2 kg
Feed - Gysahl Greens 20 cp 1 kg
Feed - Oats 20 cp 1 kg
Saddle - Exotic 60 gp 20 kg
Saddle - Military 20 gp 15 kg
Saddle - Pack 5 gp 7.5 kg
Saddle - Riding 10 gp 12.5 kg
Saddlebags 4 gp 4 kg
Stabling (per day) 5 sp
Wagon 35 gp 200 kg

Air/Waterborne Vehicles

Vehicle Cost Speed Crew Passengers (Private) Cargo (tonnes) AC HP Damage Threshhold
Airship, basic 20,000 gp 12 km/h 10 20 (4) 1 13 300
Galley 30,000 gp 6.5 km/h 80 150 15 500 20
Keelboat 3,000 gp 1.5 km/h 1 6 0.5 15 100 10
Longship 10,000 gp 5 km/h 40 150 (50) 10 15 300 15
Rowboat 50 gp 2.5 km/h 1 3 11 50
Sailing Ship 10,000 gp 3 km/h 20 20 (4) 100 15 300 15
Warship 25,000 gp 4 km/h 60 60 (12) 200 15 500 20