Races

Use the tabs to navigate through the typical races found in Ivalice. Many of these races have integrated well with the hume society, even if there are some that are more reserved in the more traditional villages, such as the Garif and the Viera.

Ability Score Summary

Race STR DEX CON INT WIS CHA
Bangaa - Bista +2 +1
Bangaa - Faas +2 +1
Bangaa - Ruga +2 +1
Bangaa - Sanga +2 +1
Garif - High Chief +2 +1
Garif - Hunter +1 +2
Garif - Urban (+1*) (+1*) +2 (+1*) (+1*) (+1*)
Humes +1 +1 +1 +1 +1 +1
Moogle - City +2 +1
Moogle - Etorian +2 +1
Moogle - Terran +2 +1
Nu Mou - Dak'roh -1 -1 +3 +1
Nu Mou - Kiltias -1 +2 +2
Nu Mou - Ma'ken -1 +2 +2
Seeq - Swamp +1 +2 -1 +1
Seeq - Tribal +1 +1 -1 +2
Seeq - Urban +1 +2 +1 -1
Viera - Feol +2 +1
Viera - Rava (Wood) +1 +2
Viera - Veena (City) +1 +2

Languages

Standard Languages
Language Typical Speakers Script
Bangaan Bangaa Common
Common Humes Common
Garfic Garif Garfic
Goblin Baknamy, Goblins Garfic
Mooglish Moogles Etorian
Nu Mo'kel Nu Mou Etorian
Seeq Seeq Garfic
Vieran Viera Vieran
Yensa Urutan-Yensa Garfic
Exotic Languages
Language Typical Speakers Script
Abyssal Dak'roh Nu Mou, Demons Infernal
Celestial Angels, Aegyl, Feol Viera Celestial
Deep Speech Abberations, Aliens, Helgas Etorian
Draconic Dragons, Gria Draconic
Primordial Elementals, Genasi Garfic
– Aquan
– Auran
– Fulman
– Glacian
– Ignan
– Terran
Infernal Dak'roh Nu Mou, Devils Infernal
Sylvan Fey creatures, Wood Viera Vieran
Undercommon Dak'roh Nu Mou, Underworld traders Vieran
Special Languages
Language Typical Speakers Script
The Green Word Geomancers, Plants, Rava (Wood) Viera None
Thieves' Cant Assassins, Rogues, etc. Miscellaneous symbols