Homunculus

Tiny construct, neutral

Homunculus
Armour Class 14 (natural armour)
HP 7 (2d4 + 2)
Speed 6m, Fly: 14m

STR DEX CON INT WIS CHA
4 (-3) 16 (+3) 12 (+1) 13 (+1) 12 (+1) 8 (-1)

Damage Immunities Poison
Skills Investigation +3, Perception +3, Stealth +5
Senses Darkvision 20m, passive Perception 13
Languages Understands the languages of its creator, but can only speak one of these languages
Challenge 1/8 (25 XP)

Passives

Telepathic Bond. While the homunculus is on the same plane of existence as its master, it can magickally convey what it senses to its master, and the two can communicate telepathically.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 2m, one target. Hit: 1 PIERCE damage. The target must succeed on a DC 13 CON saving throw or be

Poisoned
for 1 minute. If the saving throw fails by 5 or more, the target is instead Poisoned for 5 (1d10) minutes and
Unconscious
while Poisoned in this way.