Level | Cantrip | Casting Time | 1 minute | Range | Touch |
---|---|---|---|---|---|
AoE | Single | Duration | Instantaneous | ||
School | Arcane | Components | V, S | ||
Classes | Arcanist, Bard, Geomancer, Red Mage, Time Mage, White Mage |
This spell repairs a single break or tear in an object you touch, such as broken chain link, two halves of a broken key, a torn clack, or a leaking wineskin. As long as the break or tear is no larger than 30cm in any dimension, you mend it, leaving no trace of the former damage.
This spell can physically repair a magic item or construct, but the spell can't restore magick to such an object.
At 5th Level. The spell repairs a single break or tear that is no larger than 1m in any dimension. Additionally, you can reassemble any number of broken fragments of an object which can fit inside a 30cm Cube. You can also remove scratches and rust from metal objects or restore burned cloth and leather as long as 4/5 of it remains intact.
At 11th Level. The spell repairs a single break or tear that is no larger than 2m in any dimension. Additionally, you can reassemble any number of broken fragments of an object which can fit inside a 2m cube. You can also restore corroded metal objects to their original, untarnished state. The spell has a range of 6m.
At 17th Level. The spell has a casting time of 1 action.
An easy way to fix ripped clothes after every battle.